mergeGridR
Grid-Based Number Merge Puzzle Simulation
Provides tools to simulate, analyse, visualise, and benchmark grid-based number merge puzzles. The package implements generic grid mechanics, tile-spawning rules, merge rules, scoring functions, reproducible simulation utilities, and local 'Shiny' and 'WebGL' interfaces for interactive use. It is intended for teaching, algorithmic experimentation, and game-theoretic examples. The autoplay helpers use standard heuristic search and Monte Carlo simulation ideas described in Russell and Norvig (2021, ISBN:9780134610993) and Robert and Casella (2004, ISBN:9780387212395).
Versions across snapshots
| Version | Repository | File | Size |
|---|---|---|---|
0.2.0 |
rolling linux/jammy R-4.5 | mergeGridR_0.2.0.tar.gz |
225.1 KiB |
0.2.0 |
rolling linux/noble R-4.5 | mergeGridR_0.2.0.tar.gz |
228.4 KiB |
0.2.0 |
rolling source/ R- | mergeGridR_0.2.0.tar.gz |
76.5 KiB |
0.2.0 |
latest linux/jammy R-4.5 | mergeGridR_0.2.0.tar.gz |
225.1 KiB |
0.2.0 |
latest linux/noble R-4.5 | mergeGridR_0.2.0.tar.gz |
228.4 KiB |
0.2.0 |
latest source/ R- | mergeGridR_0.2.0.tar.gz |
76.5 KiB |
0.2.0 |
2026-04-23 source/ R- | mergeGridR_0.2.0.tar.gz |
0 B |