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terrainmeshr

Triangulate and Simplify 3D Terrain Meshes

Provides triangulations of regular height fields, based on the methods described in "Fast Polygonal Approximation of Terrains and Height Fields" Michael Garland and Paul S. Heckbert (1995) <https://www.mgarland.org/files/papers/scape.pdf> using code from the 'hmm' library written by Michael Fogleman <https://github.com/fogleman/hmm>.

Versions across snapshots

VersionRepositoryFileSize
1.0.1 2026-04-09 windows/windows R-4.5 terrainmeshr_1.0.1.zip 2.3 MiB