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scimesh

Headless Publication-Quality 3D Mesh Rendering Engine

A fast, GPU-free 3D software renderer written in modern C++17 with native R bindings. Renders triangle meshes to publication-quality images entirely on the CPU, requiring no display server or graphics hardware. Features multi-light Blinn-Phong shading, screen-space ambient occlusion, anti-aliasing, depth fog, transparency, wireframe rendering, texture mapping, and procedural geometry generation. Supports standard mesh file formats with PNG and PPM output. Works on high-performance computing clusters, headless servers, containers, and continuous integration pipelines, making it suitable for scientific visualization across neuro-imaging, molecular structures, and general 3D graphics.

Versions across snapshots

VersionRepositoryFileSize
0.3.4 rolling linux/jammy R-4.5 scimesh_0.3.4.tar.gz 599.9 KiB
0.3.4 rolling linux/noble R-4.5 scimesh_0.3.4.tar.gz 611.0 KiB
0.3.4 rolling source/ R- scimesh_0.3.4.tar.gz 611.9 KiB
0.3.4 latest linux/jammy R-4.5 scimesh_0.3.4.tar.gz 599.9 KiB
0.3.4 latest linux/noble R-4.5 scimesh_0.3.4.tar.gz 611.0 KiB
0.3.4 latest source/ R- scimesh_0.3.4.tar.gz 611.9 KiB
0.3.4 2026-04-23 source/ R- scimesh_0.3.4.tar.gz 0 B

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